Yarn Loop level guide
Yarn Loop Level 801 Walkthrough
Unstitch the armored figure by peeling its silver shield with metal bobbins, then clearing the yellow and green stitches exposed underneath.
Verified Board Notes
- Initial Layout Geometry
- An armored figure holds a rectangular silver shield on the right. Four supply columns start brown 10, yellow 10, black 50 and metal 20; all five storage slots are empty.
- Goal / Target Area
- Remove the armored figure and its silver shield, peeling metal before the newly exposed yellow and green border can be finished.
- Opening Moves
- Column 3 black 50, column 4 metal 20, column 1 brown 10, then column 2 yellow 10 and green 20. Park metal 2 until the colored border has opened.
- Danger Zone
- The first metal remainder circles at 2 without progress against the colored shield edge. Later, black, yellow, green, orange-brown and beige temporarily fill all five track places.
- Unique Mechanics
- The Metal Knit tutorial introduces metal bobbins. Silver bobbins peel the shield in stages while yellow and green remove intervening exposed borders; beige serves separate pale details.
Quick Tips for Level 801
- The first metal 20 returns with 2. Park it until yellow 10 and green 20 have cleared the shield edge; an immediate extra circuit leaves that 2 unchanged.
- Column 2 starts yellow 10 over green 20. Removing that pair exposes black 50, brown 30 and another black 50 for the figure's dark outline.
- Beige clears the helmet's pale stitches; silver metal bobbins clear the textured shield. Their similar light colors do not make them interchangeable.
- At the five-bobbin full-track phase, wait for a bobbin to empty or return. The 0/5 counter is occupied track capacity, not a failed attempt.
How to Solve Yarn Loop Level 801 — Full Solution
- Dismiss the Metal Knit tutorial and send column 3 black 50. Follow with column 4 metal 20 to strip the shield's outer silver edge.
- Leave the returned metal 2 in storage. Send column 1 brown 10, then column 2 yellow 10 and the green 20 it exposes. Brown returns with 3.
- After yellow and green begin clearing the shield border, resend metal 2 and brown 3. Both empty; yellow and green later return with 5 and 8.
- Take column 2 black 50 and resend yellow 5 and green 8. When black empties, take the newly exposed brown 30, then the next black 50. Reuse the yellow and green remainders alongside them.
- Send column 2 orange-brown 10 and column 4 beige 10. Let beige remove the helmet details, and wait for a space during the full-track phase.
- Send column 4 metal 30 followed by black 50. Relaunch the stored yellow and green to work on the newly uncovered shield border. Metal returns with 8 and black with 37.
- Take column 4 green 10. After it reduces the green shield edge, resend metal 8 so it empties. Relaunch black 37, orange-brown 6 and the returning green remainder.
- Take column 3 brown 20, green 20 and yellow 10 in sequence. Let yellow remove the shield's thin top and right border, then resend the black and orange-brown remainders.
- Send column 1 brown 30 and the metal 30 underneath. Reuse stored green 18, black 7 and orange-brown 6 as spaces open, allowing metal to reach the remaining silver section.
- Take beige 20 from column 3, then beige 20 and yellow 10 from column 1. Cycle the metal remainder with these bobbins to clear the pale helmet and shield details.
- Send column 1 brown 20 and green 20, followed by column 2 brown 20. Reuse orange-brown 6 and yellow 5 as the last metal clears, then take column 4 black 50 for the torso outline.
- With only columns 3 and 4 left, send column 3 orange-brown 10 and beige 20, then column 4 brown 30. Return the stored black remainder to the track as the torso opens.
- Relaunch the final stored brown 9 and beige 2 when spaces open. Keep the returning green and orange-brown remainders moving; allow the last brown bobbin to remove the final dark stitches on its left-side pass.
- Wait for the empty board and 5/5 track counter, followed by the Yarn Loop fireworks celebration.
Colors in this level:
Black, Brown, Orange, Beige, Green, Yellow, Silver
Common Mistakes to Avoid
- Sending the first stored metal 2 around again before yellow 10 and green 20 clear the shield border leaves the metal remainder unchanged.
- Using beige as a substitute for a metal bobbin confuses the helmet stitches with the silver shield; keep the silver supply for the textured shield.
Frequently Asked Questions
Why does the silver bobbin stop at 2 in Level 801?
Its first pass removes the reachable metal on the shield. The next edge contains yellow and green stitches, so an immediate silver replay leaves 2 unchanged. Send yellow 10 and green 20 from column 2 before reusing it.
Which bobbins should I start with?
Start with black 50 from column 3, metal 20 from column 4 and brown 10 from column 1. Then take yellow 10 and green 20 consecutively from column 2.
Does beige yarn remove the silver shield?
Use the metal bobbins for the textured shield, as the opening Metal Knit tutorial instructs. The beige bobbins instead clear the pale stitches around the figure's helmet and body.