Yarn Loop level guide
Yarn Loop Level 664 Walkthrough
Level 664 clears faster when the tan dog face, long dark-green ear, and blue lower accent all shorten together. The choke arrives in `01:16-01:35`, when a tiny head patch can remain beside one short green ear strip and a couple of blue crumbs. Keep the ear moving with the muzzle and eye area so the portrait does not end on one stubborn side strip.
Verified Board Notes
- Initial Layout Geometry
- The opening board shows a tan dog-like head with one long dark-green ear dropping down the left side, large white eye blocks, and a blue circular or bowl-like accent on the lower right against a green background.
- Goal / Target Area
- The dog portrait is the main subject, but the long green ear and the blue lower accent need to shrink with the tan face because the late board turns into a tiny tan head remnant with one green ear strip and a few blue crumbs still separated nearby.
- Opening Moves
- Start by shaving the long green ear and the blue lower accent while clipping the tan face, muzzle, and eye area. Keep the ear shrinking with the face so the board does not stall on one tiny head beside a long surviving strip.
- Danger Zone
- The slowest stretch is about 01:16-01:35, when the portrait is reduced to a tiny tan head remnant with a short green ear strip and a couple of blue crumbs still around it. Pressure drops once the ear strip finally shortens and stops hanging away from the head.
- Unique Mechanics
- Level 664 is a narrow animal portrait with one dominant vertical ear strip. The face shrinks quickly, but the ear and the blue lower accent can split off and make the endgame feel disconnected.
Quick Tips for Level 664 (spoiler-free)
- Work the long green ear and blue lower accent while trimming the tan face, muzzle, and eye area.
- Keep clipping through the center so the head shrinks before the ear becomes the only long survivor.
- In `01:16-01:35`, take the head patch and ear strip before the loose blue crumbs.
How to Solve Yarn Loop Level 664 — Full Solution
- Open on the long green ear and the blue lower accent while trimming the tan face and eye area.
- Keep clipping through the center of the portrait so the head shrinks before the ear becomes the only long survivor.
- Remove the tiny side scraps early instead of leaving them near the frame.
- During `01:16-01:35`, focus on the remaining head patch and the ear strip before the single blue crumbs.
- End the portrait with the last face pixels first, the green ear piece next, and the blue accent crumbs after that.
Common Mistakes to Avoid
- Attempting to solve without mapping the entire dependency chain between all color routes.
- Treating all colors as equal priority — find the route that will be blocked first and clear it.
- Missing the cascade technique: intentionally opening one route to unlock two subsequent clears.
Frequently Asked Questions
Why does Level 664 slow down after the face is already tiny?
The input says the late board can reduce to a tiny tan head remnant with a short green ear strip and a couple of blue crumbs. The slowdown ends only once the ear strip stops hanging away from the head.
What should I prioritize in the `01:16-01:35` window on Level 664?
Take the remaining head patch and ear strip first. The danger note says pressure drops once the ear strip finally shortens and stops hanging away from the head.
What opening route avoids the long-ear finish in Level 664?
Trim the green ear, blue accent, and tan face together from the start. The objective paragraph warns that the ending drags if the face disappears before the ear shortens enough.