Yarn Loop level guide
Yarn Loop Level 679 Walkthrough
Keep the curved sword, blue cap, pink side cape, striped legs, and orange pirate-like body shrinking together in Level 679 because the main chokepoint is a small body patch left with weapon scraps above it. The body narrows steadily, but the long sword line and costume pieces can still break away into separate islands late in the run.
Verified Board Notes
- Initial Layout Geometry
- The opening board shows a squat orange pirate-like character with a curved sword overhead, a blue cap, a pink side cape, and tiny striped legs.
- Goal / Target Area
- The orange body is the core, but the sword arc, the blue cap, and the pink side cape all need to shrink with it because the late board leaves a small body patch with separate weapon and hat scraps still hanging around it.
- Opening Moves
- Start by shaving the curved sword and pink cape while clipping the orange face and belly. Keep the cap and little legs moving too so the pirate does not get stranded under the blade.
- Danger Zone
- The slowest stretch is about 04:41-05:00, when only a small orange body, a few floating sword pieces, and tiny cap or boot scraps remain in open space. Pressure drops once the last blade fragment stops hanging above the body.
- Unique Mechanics
- Level 679 is a character board with a long weapon line. The body shrinks steadily, but the sword and costume scraps keep breaking away into separate islands.
Quick Tips for Level 679 (spoiler-free)
- Shave the curved sword and pink cape from the opening so the orange body is not stranded underneath them.
- Clip the face, belly, blue cap, and tiny striped legs so the whole character keeps shrinking as one piece.
- During `04:41-05:00`, shorten the last blade fragment before chasing tiny hat or boot scraps.
How to Solve Yarn Loop Level 679 — Full Solution
- Open on the curved sword and pink cape while trimming the orange face, belly, and blue cap.
- Keep cutting through the middle so the body shrinks before the blade becomes the only long survivor.
- Remove the loose boot, hat, and side crumbs early instead of saving them for the final cleanup.
- During `04:41-05:00`, clear the biggest orange body patch with the nearest sword fragment so the center is no longer sitting under floating blade pieces.
- Then remove the last cap pixels, tiny boots, blade crumbs, and final orange dots once the weapon line has been shortened.
Common Mistakes to Avoid
- Attempting to solve without mapping the entire dependency chain between all color routes.
- Treating all colors as equal priority — find the route that will be blocked first and clear it.
- Missing the cascade technique: intentionally opening one route to unlock two subsequent clears.
Frequently Asked Questions
Why does Level 679 still drag after the pirate-like body gets small?
The late board often keeps a small orange body with floating sword pieces and tiny cap or boot scraps. The pace improves once the last blade fragment stops hanging above the body.
What is the key target during `04:41-05:00` on Level 679?
The key target is the last blade fragment, together with the biggest orange body patch. That danger window slows down because the sword line survives longer than the body.
What usually causes the late split in Level 679?
Letting the pirate body shrink first. The input says the sword and costume scraps keep breaking away into separate islands, so the final stretch becomes a slow cleanup of blade fragments and hat scraps.