Yarn Loop level guide
Yarn Loop Level 761 Walkthrough
Work the Santa cat portrait and five ball columns together before the hat ends up as a stray scrap above a half-cleared grid.
Video walkthrough coming soon
This guide is text-first for now. We'll add a verified video when a reliable level walkthrough is available.
Quick Tips for Level 761 (spoiler-free)
- Open on the red hat brim and widest ball row under the portrait, not on an isolated cheek pixel.
- During the mid-game, clear the remaining ball columns and bottom crumbs before chasing tiny hat dots.
- If the face is already small but five columns still hold rows, drain those lanes before the golden square loop.
How to Solve Yarn Loop Level 761 — Full Solution
- Start on the red hat brim, yellow cheek edges, and the widest ball row directly under the portrait.
- Trim the green and blue lower columns while the cat face is still broad.
- Keep removing the orange and red side columns so the left and right lanes shrink alongside the center portrait.
- In the mid-game, clear the remaining ball rows and bottom bar crumbs before isolated hat dots.
- In the mid-game, finish the golden square loop and red wall crumbs before the yarn line stalls on the last corner block.
Common Mistakes to Avoid
- Attempting to solve without mapping the entire dependency chain between all color routes.
- Treating all colors as equal priority — find the route that will be blocked first and clear it.
- Missing the cascade technique: intentionally opening one route to unlock two subsequent clears.
Frequently Asked Questions
Why does Level 761 slow down after the cat portrait already looks cropped?
The five numbered ball columns below the Santa cat can stay wide after the face shrinks, so the board still feels crowded during the mid-game.
What should I clear first on Level 761?
Work the red hat brim and widest ball row under the portrait together, then keep the green and blue lower columns moving with the collar band.
What is the best fix if the golden square loop jams near the end?
Clear the red wall crumbs in the mid-game before chasing tiny yarn-line pixels so the route does not stall on the last corner block.