Yarn Loop level guide
Yarn Loop Level 910 Walkthrough
A patchwork of tall knitted chevron stripes in green, blue, red and purple with white and gray diamond peaks, cleared around a framed yellow and orange block at the top center that has to come last, while crates feed the supply.
Verified Board Notes
- Initial Layout Geometry
- A patchwork of tall knitted chevron stripes fills the board: lime, olive and green chevrons with white and gray diamond peaks on the left, a yellow and orange patch at the lower left, a blue chevron column in the middle, two red chevron stripes and a purple chevron stripe on the right. A yellow and orange block framed in cyan sits at the top center. Five supply columns show purple 20, black 10, brown 20, red 20 and green 10 on top; column one has a white 40 below, columns two to four sit on crates marked 3, 4 and 3, and column five holds lavender 10. Storage starts with five empty slots and the track is empty.
- Goal / Target Area
- Clear all the green, blue, red and purple chevron stripes with their white and gray peaks and the yellow and orange lower patches first; the framed yellow and orange block at the top center comes last.
- Opening Moves
- Purple 20 from column one comes straight back as purple 13, the first storage occupant. Black 10 from column two follows, then the purple 20 its crate pushes up, sent together with the purple 13. Next come brown 20 from column three and the olive 30 that follows, then green 10 from column five. Black parks at 8 and purple at 12 early on.
- Danger Zone
- Late in the level storage fills completely with navy 2, red 8, dark green 7, purple 4 and a light blue 20 while the track is also full, and storage turns red. Re-send purple 4, navy 2 and the light blue 20, in that order, before touching supply.
- Unique Mechanics
- Crates marked 3, 4 and 3 under columns two, three and four push up a bobbin each time the one above leaves. The yellow and orange block at the top center sits in a cyan frame and gives up no stitches until the frame drops near the end. Link bars join column one's white 40 to the olive 30 below column two's crate, a gray 40 to another olive 30, a navy 10 to a blue 20, and late in the level a green 20 to a yellow 40.
Storage: the five slots where returning bobbins park until their color is reachable again. Linked: bobbins joined by a bar leave together and take one track place each.
Quick Tips for Level 910
- The yellow and orange block with the cyan frame at the top center does not give up stitches while the rest of the picture is full. Yellow and orange bobbins circle past it untouched, so spend them on the open yellow and orange chevrons and keep the final yellow 40 and orange 30 for the very end.
- The crates marked 3, 4 and 3 under columns two, three and four push up a new bobbin each time the one above them leaves. Column two hands out a purple 20, a dark green 10 and last a purple 10; column three gives an olive 30 and then a maroon 20.
- The white 40 at the front of column one is linked to the olive 30 below column two's crate. It cannot leave until that crate is empty and the brown 20 above the olive has gone, so plan the first third of the level without it. A gray 40 and olive 30 pair, a navy 10 and blue 20 pair and a green 20 and yellow 40 pair also have to board together.
How to Solve Yarn Loop Level 910 — Full Solution
- Send purple 20 from column one first for the purple chevrons at the lower right; it comes straight back as purple 13, the first storage occupant. Send black 10 from column two for the black chevron marks. Column two's crate drops to 2 and pushes up a purple 20; send it and re-send the purple 13 with it. Black comes back to storage at 8.
- Send brown 20 from column three for the brown marks on the red stripe. Its crate pushes up an olive 30; send it onto the olive chevrons on the left. Then send green 10 from column five, which exposes lavender 10 with a red 30 beneath it.
- Column two's crate now shows a dark green 10 and column three's a maroon 20. Send them for the dark green chevron lines and the dark red shading. Purple and brown keep coming back smaller each lap; re-send each as its stripe opens instead of letting them pile up.
- Work the red 20s and red 30s on the two red stripes at the right, the blue 30 and blue 20s on the blue chevron column in the middle, and the lavender 10 on the purple peaks.
- Once column two's crate has given its last purple 10 and the brown 20 under it has gone, send column one's white 40 with its linked olive 30; the pair comes back as white 8 with olive 1 in two slots. A gray 40 in column three is linked to an olive 30 in column four; send that pair together as well.
- Ignore the framed yellow and orange block. Yellow and orange bobbins pass over it without pulling a stitch, so send the orange 40 and yellow bobbins only for the yellow and orange chevrons at the lower left and center.
- Late in the level storage fills completely and turns red while the track is also full. Column three's green 10 takes the track place the light blue 20 frees; after that take nothing new from supply, re-send purple 4 first, then navy 2, then the light blue 20, and let the red 8 and dark green 7 wait.
- The navy 10 at the top of column four is linked to the blue 20 beside it in column five, and both are at the front once column five's purple 20 has gone. Hold the pair until storage is down to the red 8, then send it for the dark blue marks and the lower blue chevrons; make sure there is room for both on the track.
- Send the lime green 30s and dark green 10s for the last green chevrons on the left and the white 40s for the remaining white peaks. Column three's yellow 40 is linked to the lower green 20 in column two; send the pair once that green 20 reaches the front. It comes back with both still loaded and takes two slots, so keep re-sending it until both are spent.
- With the chevrons nearly gone the cyan frame around the top block drops away. Send the remaining yellow 40 and orange 30, and a gray 30 for the last gray specks, to take the yellow and orange block down.
- Finish by re-sending the leftover yellow bobbins until the last yellow pixel at the top center is gone; the final yellow on the track still shows 2.
Colors in this level:
Green, Lime, Olive, Blue, Navy, Red, Maroon, Purple, Lavender, Yellow, Orange, Brown, Black, White, Gray
Common Mistakes to Avoid
- Spending yellow and orange bobbins on the framed top block early; they pass over it without pulling anything and only take up places on the track.
- Taking new supply when storage fills late in the level; all five slots are full and the track has no free place either.
- Sending a linked pair (white 40 with olive 30, gray 40 with olive 30, navy 10 with blue 20 or green 20 with yellow 40) without room for both bobbins on the track.
Frequently Asked Questions
Why won't the yellow and orange block with the cyan frame clear in Yarn Loop Level 910?
It is held back until most of the picture is gone. Yellow and orange bobbins circle past it untouched; the frame disappears near the end, and then the last yellow 40 and orange 30 take it down.
What do the crates marked 3, 4 and 3 under the supply do in Level 910?
Each crate holds bobbins and pushes one up when the bobbin above it leaves. Column two's crate starts at 3 and gives a purple 20, a dark green 10 and a purple 10; column three starts at 4 and gives an olive 30 and a maroon 20 first.
How do I survive the full storage near the end of Level 910?
Stop taking supply the moment storage fills. Re-send purple 4 first, then navy 2, then the light blue 20; the rest can stay parked a while longer, and the slots free up.