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Yarn Loop level guide

Yarn Loop Level 884 Walkthrough

easy 7 colors

Clear the coffee-pot still life: the orange, yellow and white steam plume, the checkered tablecloth, the gray mug and the cyan-and-blue pot, which finishes at its base.

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Verified Board Notes

Initial Layout Geometry
A cyan-and-blue coffee pot with a right-hand handle stands under a curved orange, yellow and white steam plume. A gray mug with a white shape on it sits to the right and small white cubes to the left, all on a two-row checkered tablecloth of white, orange and yellow squares with black outlines. Five supply columns start yellow 20, orange 20, white 50, black 50 and blue 20; yellow 20 is linked to a black 50, a yellow 10 shows under white 50, and most other back slots are hidden '?' cups.
Goal / Target Area
Strip the steam plume and the checkered tablecloth, clear the gray mug, then work the cyan-and-blue pot from the handle and lid down to its base, which holds the last pixels.
Opening Moves
Orange 20 on the orange steam stripe and squares, then white 50 on the white steam and squares. Next send the linked yellow 20 / black 50 pair, then blue 20 and the column 4 black 50, which is linked to a hidden white 40, while the hidden cups reveal cyan, blue, white, orange and gray.
Danger Zone
Gray 30 for the mug drains only a few pixels at a time and occupies a storage slot for most of the level. At the end the track sits full while cyan, orange, black and a blue 5 remainder all wait their turn.
Unique Mechanics
Hidden '?' cups show their color only as they reach the front of a column. Linked pairs (yellow/black, black/white, cyan/blue, white/cyan, orange/cyan) travel together.

Storage: the five slots where returning bobbins park until their color is reachable again. Linked: bobbins joined by a bar leave together and take one track place each.

Quick Tips for Level 884

  • Open with orange and white. The steam plume and tablecloth squares are the first surfaces exposed.
  • Park gray 30 after its first lap and resend it whenever more of the mug is uncovered.
  • The pot's handle goes first and its base goes last, so keep a cyan 10 for the final pixels.

How to Solve Yarn Loop Level 884 — Full Solution

  1. Read the board first. A cyan-and-blue coffee pot with a handle on the right stands under a curved steam plume striped orange, yellow and white. A gray mug with a white shape on it sits to its right, small white cubes (likely sugar) sit to its left, and everything rests on a two-row checkered tablecloth of white, orange and yellow squares with black outlines. There are five supply columns: yellow 20, orange 20, white 50, black 50 and blue 20 in front. Yellow 20 is linked to a black 50 behind orange, a yellow 10 already shows under white 50, and most other back slots are hidden '?' cups.
  2. Send orange 20 from column 2 on the orange stripe of the steam and the orange tablecloth squares. Then send white 50, which drops through the 40s and 30s into the teens on the white steam and white squares.
  3. Send the linked yellow 20 / black 50 pair. Yellow runs to 0 on the yellow stripe and yellow squares, while black works the outlines down into single digits.
  4. Send blue 20, then the black 50 from column 4, which is linked to a white 40 hidden behind blue. The hidden cups show their color as they move to the front: cyan 20, blue 10, white 40, another orange 20 and gray 30 come up in the first rounds.
  5. Send the cyan 20 / blue 10 link and the other cyan bobbins on the handle and the upper right of the pot. The handle is the first part of the pot to disappear.
  6. Send gray 30 on the mug. Only a few gray pixels are open, so it comes back around 21. Park it in storage and resend it each time more of the mug shows; it drains slowly through most of the level.
  7. Keep cycling the white 50 / cyan link and the orange 10 / cyan 10 link. White and orange clear the steam plume and the tablecloth squares, while cyan eats into the pot's lid and upper body.
  8. Use blue 10s on the blue panels and cyan 20s on the cyan stripes as the pot shrinks downward. By now the steam is just a few scattered white and orange flecks.
  9. Send the second black 50 and black 40 on the outlines around the mug and the base of the pot. Then finish the mug with the gray remainder.
  10. The final supply is cyan 10s, an orange 10 and black 40, with a blue 5 remainder waiting in storage. The track sits full here, so send each one only after a bobbin returns. Use orange on the last orange squares and blue 5 on the last blue panel pixels.
  11. Clear the last cyan pixels at the foot of the pot with the cyan 10s.

Colors in this level:

Orange, Yellow, White, Black, Blue, Cyan, Gray

Common Mistakes to Avoid

  • Treating a hidden cup as a known color before it reaches the front of its column.
  • Leaving gray circling the track while the mug is mostly covered, which blocks a place cyan or white needs.
  • Sending into a full track at the end instead of waiting for a return.

Frequently Asked Questions

  • What should I send first in Level 884?

    Orange 20 on the orange steam stripe and squares, then white 50 on the white steam and squares, then the linked yellow 20 / black 50 pair.

  • Why does gray keep coming back?

    Gray only clears the mug, and most of the mug is hidden early. It comes back around 21 and drains slowly as the mug opens.

  • What are the hidden question-mark cups in Level 884?

    They show their color only as they reach the front of a column, so don't treat one as a known color before then. In the first rounds they reveal cyan 20, blue 10, white 40, another orange 20 and gray 30, and the column 4 black 50 is linked to the white 40 hidden behind blue.

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