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Yarn Loop level guide

Yarn Loop Level 868 Walkthrough

easy 9 colors

Peel a night scene from right to left: the striped navy sky, the gray clouds and the tan sun with its blue ring, and the red, dark-red and orange mountains below.

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Verified Board Notes

Initial Layout Geometry
Red, dark-red and orange mountains under a tan sun with a blue ring, on a navy sky with light-blue and cyan stripes and gray cloud rows. Four supply columns with hidden ? bobbins and bar-linked pairs (navy 20 + red 30, orange 20 + red 30); five empty storage slots.
Goal / Target Area
Clear the navy sky with light-blue and cyan stripes, the two gray cloud rows, the tan sun and its blue ring, and the red, dark-red and orange mountains.
Opening Moves
The navy 20 + red 30 linked pair first, then light-blue 20 and cyan 20 on the stripes, then the orange 20 + red 30 pair; a cyan 18 remainder goes to storage.
Danger Zone
Once navy 50, tan 10 and the linked red pairs are all running, the track fills up again and again. A navy 0 tied to gray 7 also takes a storage slot until the clouds open.
Unique Mechanics
Bars link bobbins into pairs that leave together; a spent partner showing 0 stays tied to the live one. The scene unwinds from its right side inward, so each color is reached column by column.

Storage: the five slots where returning bobbins park until their color is reachable again. Linked: bobbins joined by a bar leave together and take one track place each.

Quick Tips for Level 868

  • Start with the navy 20 + red 30 pair; the red takes the right-hand mountain edge.
  • The scene peels right to left, so the sun and the left mountains come last.
  • Count both bobbins of a linked pair against the free track places before sending it.

How to Solve Yarn Loop Level 868 — Full Solution

  1. The board is a night scene. Red, dark-red and orange mountains rise under a round tan sun with a blue ring, set against a navy sky crossed by light-blue and cyan stripes, with two small gray cloud rows beside the sun. The supply has four columns with hidden ? bobbins below, and several bobbins are joined by bars into linked pairs.
  2. Send the linked navy 20 + red 30 pair first. Red pulls the right-hand mountain edge, while the navy runs out on the sky and stays tied to its partner until the red is down to a few stitches.
  3. Send light-blue 20 and cyan 20 into the stripes at the top and right of the sky. When a cyan remainder such as 18 has nothing within reach, park it in storage and bring it back once more stripe ends show.
  4. Send the orange 20 + red 30 pair into the mountains' orange and red slopes. The picture peels from the right side inward, so each lap takes the right-hand columns of stripes, sky and mountain first.
  5. Bring in tan 10 for the sun and navy 50 for the dark sky as the hidden bobbins open. The track fills up several times in this stretch, so let a navy or red bobbin run out before sending the next linked pair.
  6. Gray 10 and the linked gray/navy pieces take the gray cloud rows beside the sun. A navy 0 tied to gray 7 and a blue 4 can sit in storage, so leave the other slots open for returning reds.
  7. Keep working leftward with blue 10s and 20s on the sun's blue ring and the remaining stripes, dark-red 30s on the shadowed slopes, and orange on the bright faces. The right half of the scene is gone by now.
  8. Send the tan 20 and tan 30 bobbins (one is linked to navy 50) into the sun's face as it reaches the right edge of what is left. Use red 20 and red 50 on the last mountain pieces under it.
  9. Short leftovers such as red 14 and a tan 0 tied to red may park briefly in storage. Return them as soon as their color is on the outer edge of the shrinking scene.
  10. Only a narrow column is left: navy sky, a sliver of blue ring and the tan sun edge. Send navy 50, blue and the last tan pieces at it, and keep a red for the final mountain pixel.
  11. Send the remaining blue and navy at the last stitches beside the sun to empty the board.

Colors in this level:

Navy, Blue, Light blue, Cyan, Red, Dark red, Orange, Tan, Gray

Common Mistakes to Avoid

  • Sending tan bobbins at the sun before the stripes and sky to its right are gone.
  • Sending a linked red pair while the track has only one free place.
  • Leaving the gray cloud rows, which need the gray bobbins tied to navy.

Frequently Asked Questions

  • What should I send first in Level 868?

    The navy 20 + red 30 pair, then light-blue 20 and cyan 20 into the stripes, then the orange 20 + red 30 pair for the mountain slopes.

  • Why does a bobbin showing 0 stay on the track or in storage?

    It is joined by a bar to a partner that still has thread. The navy 0 tied to gray 7 only leaves once that gray finds cloud stitches.

  • When can I start clearing the sun in Level 868?

    The scene peels from right to left, so the sun is only reachable after the stripes and sky to its right are gone. Use tan 10 as the hidden bobbins open, and save the tan 20 and tan 30 for when the sun's face reaches the right edge of what is left.

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